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 Mafia #17 TOWNIES WIN

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fweaks
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PostSubject: Mafia #17 TOWNIES WIN   Fri Dec 02, 2011 7:06 pm

heya guys, well i spose we fiiiiinnnaaaally got this underway. i swear the excuses some peoples use disturbs me.

aaanyway. time to get this sexy show on the road!

heres the fluff:

Quote :
"ARISTOPHANES ARISTOPHANES ARISTOPHANES, whine whine whine, moan moan moan, thats all i'm hearing from the boss these days!"
"you know, there's a fix for that"
"yeah we done been comin' up wit a way"
"i'm listening...."
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
"...and in breaking news this hour, the local crime boss only know as 'kingpin' has been found dead this morning, without signs of a struggle. it seems he was killed by his own followers in what appears to have been a mutiny. we can only guess what this will mean for the town, as up till now 'kingpin' has been tolerated for his seemingly moderating influence over organised crime

dead:
fweaks-mod-godfather
alive:
pizza-la
happy
screaminghawk
caseofinsanity
jaidinja
thee_slushee
hiroshi
orange

go bugger nuts!


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Last edited by fweaks on Wed Jun 13, 2012 4:44 pm; edited 5 times in total
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Happy
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PostSubject: Re: Mafia #17 TOWNIES WIN   Fri Dec 02, 2011 10:24 pm

First poast! Reporting for duty!!
Let's see.. looks like we have 3 mafia, possibly 4, if mr. "I'm listening" is different from mr. "ARISTOPHANES". That's all I got. Smile And uhh, that the mafia may be exceptionally weak to candycorn. (Problem sleuth reference, those of you who don't know where I got that from. xD)

I better see the rest of you people going sexy bugger nuts tonight
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orange
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PostSubject: Re: Mafia #17 TOWNIES WIN   Fri Dec 02, 2011 11:21 pm

And so, it begins.

Happy wrote:

Let's see.. looks like we have 3 mafia, possibly 4, if mr. "I'm listening" is different from mr. "ARISTOPHANES". That's all I got. Smile

That's pretty much all I managed to pick up too.
... Wouldn't that mean that possibly 50% of the players are mafia though?
Scary. ._.

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PostSubject: Re: Mafia #17 TOWNIES WIN   Sat Dec 03, 2011 12:41 am

orange wrote:
... Wouldn't that mean that possibly 50% of the players are mafia though?
Scary. ._.
......... oh

:C
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PostSubject: Re: Mafia #17 TOWNIES WIN   Sat Dec 03, 2011 1:08 am

dead:
fweaks-mod-godfather
alive:
pizza-la
happy
screaminghawk
caseofinsanity
jaidinja
thee_slushee
hiroshi
orange

fweaks, godfather? he could be the fourth mafia jazzy spoke about.
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caseofinsanity



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PostSubject: Re: Mafia #17 TOWNIES WIN   Sat Dec 03, 2011 2:36 pm

whether it's 3 or 4 mafia's, someone is gonna get whacked real soon.
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PostSubject: Re: Mafia #17 TOWNIES WIN   Sat Dec 03, 2011 8:05 pm

Woo! Excited to be here. Agree on the 3 mafia, forth being the dead.

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PostSubject: Re: Mafia #17 TOWNIES WIN   Sat Dec 03, 2011 8:13 pm

@mod: How long are we expecting days to be??

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PostSubject: Re: Mafia #17 TOWNIES WIN   Sat Dec 03, 2011 9:04 pm

atm first day i'm mostly wondering to get the "game has started, hi guys" out of their system. also waiting for everyone to report in.

i'll try to give an indication when i can. i'll base it on activity.

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PostSubject: Re: Mafia #17 TOWNIES WIN   Sat Dec 03, 2011 10:47 pm

pizza-la wrote:
fweaks, godfather? he could be the fourth mafia jazzy spoke about.
Possibly, but I'm inclined to think not since.. they're all talking about killing him XD SO YEAH HE'D JUST BE LIKE

"I'M LISTENING

:D"
fweaks wrote:
also waiting for everyone to report in.
Hahaa, it might be a while. It's highly likely a bunch of people have forgotten about the game entirely. tongue
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PostSubject: Re: Mafia #17 TOWNIES WIN   Sun Dec 04, 2011 7:47 pm

Aha! Didn't get an email about the new topic xD For some reason I was expecting it to be the same as the signup topic.. o.o

Reporting for duty!

I remember mod saying something along the lines of not promising the game to be balanced.. does this mean it's seriously 4 mafia?? Actually even 3 would be pretty hardcore. =\

[EDIT] PS, does "ARISTOPHANES" mean something that I just don't know...?
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PostSubject: Re: Mafia #17 TOWNIES WIN   Sun Dec 04, 2011 7:54 pm

google it. with the knowledge that the people who started this forum were taking classics at the time. and decided it was funnier to substitute than to censor peoples posts.

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PostSubject: Re: Mafia #17 TOWNIES WIN   Sun Dec 04, 2011 7:55 pm

theres a few others i'll let you lot discover on your own.

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PostSubject: Re: Mafia #17 TOWNIES WIN   Sun Dec 04, 2011 8:01 pm

oh and one more thing: once you're in an actual game thread, there is a very strict 'no editing' rule for any and all posts, except for/by the mod/admins. this is so that you cannot "take things back" after certain people have seen them but others haven't, etc.

however, double/triple/etc. posts are allowed for when you need to say something more.

these rules are in direct inverse to normal forum rules(inc. elsewhere on this forum), where you're encouraged to edit posts instead of double/etc. posting.

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PostSubject: Re: Mafia #17 TOWNIES WIN   Sun Dec 04, 2011 9:24 pm

Right okay. I was wondering about that haha but went with the "NO DOUBLE POSTING" that was drilled into me back in my early forum-going days.
Also, ancient poet censorship ftw.
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PostSubject: Re: Mafia #17 TOWNIES WIN   Sun Dec 04, 2011 9:27 pm

Tonight feels like something will happen
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PostSubject: Re: Mafia #17 TOWNIES WIN   Mon Dec 05, 2011 8:54 am

Can I get a link to the game rules? Is there a strict no talking about the game outside of the thread rule or anything like that? Sorry to be that guy but I just want to be sure. And is this the right formatting for a lynch vote? (Please count it)

caseofinsanity
Why so eager for night there buddy? Smile

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PostSubject: Re: Mafia #17 TOWNIES WIN   Mon Dec 05, 2011 4:45 pm

if you go up one level in the sub-forum directory you'll find it there the more general rule set. there are generally specific individualized rules for each mod but i think for the most part i stick to those.

also

you'll generally need to add in the bold whether you're lynching or unlynching them, as certain games will allow an individual to vote for more than one individual at a time. also it's easier for the mod when he's going through counting votes in a busy day. i'll accept this one but in future have it as lynch x or unlynch x to show whether you're giving or withdrawing your vote respectively

*~lynch update~*
caseofinsanity-1-screaming hawk

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PostSubject: Re: Mafia #17 TOWNIES WIN   Mon Dec 05, 2011 4:57 pm

Wait, we can lynch even on day 0? Oh the power! I think I'll hold off my voting until everyone has made an appearance though.
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PostSubject: Re: Mafia #17 TOWNIES WIN   Mon Dec 05, 2011 5:03 pm

Hoooold on, I just realised, if there -are- 4 mafia then there's no way we're gonna be able to get a majority against them (unless one of them decides to teamkill lol).
So...is fweaks that evil? We could be having to rely on vigilantes or something.
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PostSubject: Re: Mafia #17 TOWNIES WIN   Mon Dec 05, 2011 5:09 pm

I think it's instant loss when mafia has the majority.

I have a question for everyone: Who are you most worried about and why/

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PostSubject: Re: Mafia #17 TOWNIES WIN   Mon Dec 05, 2011 7:43 pm

Hoooo I didn't even realise that this game has started, haha! Was expecting an email or something, hehe.

But gees ScreamingHawk, a little eager to lynch someone it seems! Nothing's even happened yet! Yeah, I think it's still a tad early for random accusations right now. Don't wanna be hitting civ, esp when there could very well be 4 mafia =S well I guess on the other hand, if there ARE 4, greater chance to hit them?? But I'd rather not take that chance now til we find out what happens on day 1.
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PostSubject: Re: Mafia #17 TOWNIES WIN   Mon Dec 05, 2011 8:49 pm

Lol turn your email subscription stuff on foo'. Razz

But well, with the mafia numbers looking so high I'm thinking we'd better get onto the lynching asap. But that doesn't mean we should lynch the first guy who sounds a little bit excited necessarily. caseofinsanity is a sure suspect..but then again so is the guy who's keen to lynch one guy in particular straight up. =\
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PostSubject: Re: Mafia #17 TOWNIES WIN   Tue Dec 06, 2011 12:09 am

I knew it had started because I check this forum every day....... *___* /no life

Let me just say that like.. conversation-wise, it's most likely the first speaker is also the last. I was only throwing it out there when I said there could be 4 mafia. tongue Especially since as Geoff pointed out, it means we can't get an all-townie majority on the first day. Soo, number of mafia is most likely 3.

I'm willing to bandwagon, but if we're killing caseofinsanity or screaminghawk, I just feel so bad that they wouldn't even have a chance to play the game properly.
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PostSubject: Re: Mafia #17 TOWNIES WIN   Wed Dec 07, 2011 10:25 am

It's just some pressure guys Smile Chillax. Still a long way off a lynch.

I'd say with 8 players (1 night kill 7 people | 1 mislynch 6 people | 1 night kill 5 people) that there would only be about 2-3 mafia. Unless there are some really decent town power roles out there to balance a higher number of mafia...

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